Spiritstead Spirit Unlock Checklist
Tick off journal spirits as you discover them
Spiritstead hides its best feature — magical spirit helpers — behind playful world interactions instead of shop menus. That delight becomes frustration when you forget which flower experiment unlocked Blumpy or why Mizzrick never spawned. This checklist tracks every known journal spirit through the demo and full game, flags Creative-only unlocks when Adventure town level caps interfere, and reminds you to assign spirits to crystal nodes after they join the village.
Use the interactive checklist below — the page layout injects tick boxes separately when the tool UI is active. Until then, use the markdown
- [ ]lists in this article during gameplay.
How to use this checklist
Spirit unlock tracker
- Open the page at the start of a spirit-hunting session (after your first chicken coop or spirit portal quest).
- Tick each row when the journal confirms the unlock cinematic.
- Note mode (Adventure vs Creative) in your save if demo caps block Survival progress.
- After unlocking, assign automation spirits to crystal nodes and cross-read How to Unlock Spirits.
Pre-hunt setup
Before chasing journal completion:
- Build stable food and wood warehouses so hunts are not interrupted by starvation.
- Raise town level until coop, cooking, or portal quests appear.
- Buy at least one territory tile exposing bushes and flowers at the fog edge.
- Skim PC controls — some spirits need precise item placement.
- Switch to Creative Mode if Adventure Survival caps at level four and checklist items say Creative required.
Core spirit unlock checklist
Peppok — cooking automation
- Build a chicken coop and produce poultry.
- Cook chicken (or complete the cooking interaction chain quests require).
- Watch for Peppok journal entry and unlock animation.
- Build a crystal node and assign Peppok for shard generation.
- Verify Peppok still automates after save reload.
Peppok is the tutorial spirit for sanctuary shards — prioritize this hunt before decorative expansion. See Spirits tier list for assignment priority.
Blumpy — floral experiments
- Expand until flowers appear on owned or adjacent tiles.
- Interact with flower clusters repeatedly (developer hint: experiment, not one-click).
- Try interactions during different times of day if day-one tries fail.
- Confirm Blumpy journal entry.
- Place Blumpy near relevant automation building if applicable.
Blumpy frustrates players who decorate over flowers before interacting — complete this before massive landscaping.
Scruffern — bush interactions
- Scout new territory edges immediately after purchase.
- Click suspicious bushes that look out of place compared to background props.
- Explore outside the starter cluster — Scruffern spawns on map pockets easy to miss.
- Confirm Scruffern journal unlock.
Pair with Green Forest map guide expansion timing.
Mizzrick — weather, time, and item puzzle
- Read journal hint about specific item placement.
- Wait for required weather (rain transitions help in demo playthroughs).
- Test time-of-day windows without speeding clock unless game provides speed control.
- Place required item during correct conditions.
- Confirm Mizzrick unlock — flagged as tough in developer comments.
Keep a notes column; Mizzrick is the checklist item most likely to need Creative testing.
Pet Rock — map exploration spirit
- Explore landmark rocks after portal unlocks.
- Interact with rock props near spirit infrastructure.
- Confirm Pet Rock journal entry (visible in demo playthroughs near crystal automation beats).
- Assign if automation role exists for your build priority.
Remaining journal spirits (demo: 9 total)
Demo builds advertise 8 of 9 unlockable with Bluji withheld until full game. Track unknown journal slots generically until you discover names in-game:
- Journal spirit slot — interact with world props after spirit portal opens.
- Journal spirit slot — test Creative Mode if Adventure level cap blocks unlock.
- Journal spirit slot — destroy or interact with unusual environment objects (developer examples include bushes and flying villagers/sheep gags in press materials).
- Bluji — confirm unavailable in demo; recheck on full release (August 6, 2026).
Update named rows when your journal reveals official spirit names — avoid wiki spoilers you have not earned yet.
Post-unlock automation checklist
- Build or upgrade spirit building tied to each helper.
- Connect crystal nodes for shard flow toward Grand Spirit Sanctuary.
- Reassign spirits after major F reposition layout changes.
- Mark completed spirits on Adventure Walkthrough milestone notes.
Mode-specific notes
| Mode | Checklist tip |
|---|---|
| Adventure | Stop hunting when food ticks red — spirit progress does not matter if villagers leave. |
| Creative | Use to finish journal entries Adventure caps block; sync learnings back to Adventure save mentally. |
Related pages
- Spirits overview — roles and buildings.
- Spirit tier list — who to assign first.
- Demo vs full — Bluji and level cap context.
- Map territories — prop access for Scruffern and Blumpy.
Frequently Asked Questions
Quick answers to the most common questions.
How many spirits are in Spiritstead?
The demo journal tracks nine spirits total, with eight unlockable in demo builds and Bluji withheld until the full game. More automation depth arrives with sanctuary buildings at launch.
Why can I not unlock a spirit in Adventure Mode?
Demo Adventure Survival caps around town level four. Some spirits require Creative Mode or higher progression only Creative provides in the demo slice.
How do I unlock Peppok?
Cook chicken after building coops — cooking interactions trigger Peppok. Assign Peppok to a crystal node afterward for shard income.
What hint exists for Blumpy?
Developers suggest experimenting with flowers at map edges. Interact before decorating over floral props.
Does checklist progress save in the wiki tool?
When interactive UI is enabled, ticks store locally in your browser. Markdown lists are always available as a manual fallback.
Where do crystal nodes fit?
After unlocking spirits like Peppok, build crystal nodes and assign spirits to generate sanctuary shards passively.